![]() ![]() All you saw was the remnants of a prosperous society. In the first BioShock game, Rapture was empty, or at least it had no living inhabitants. BioShock Infinite takes the basic BioShock formula and turns it up a notch. Infinite conveys deep social messages, not (always) against capitalism, but against social discrimination and religious-centered societies. It is an exotic, bizarre world but instead of being submerged in the ocean, we find ourselves above the clouds. It’s BioShock, but betterĬolumbia follows in the footsteps of Rapture, but often in the opposite direction. In fact, for many, BioShock and Rapture are the reason why gaming can be considered a valid form of art. There is a reason why BioShock is unanimously considered a masterpiece and Levine one of the few auteurs in the gaming industry. Whether it’s a big city at the bottom of the sea or a flying state, you know you’re about to sink into an incredibly well-made imaginary universe. The flying city Source: Neoseekerīizarre worlds is the name of the game for BioShock. ![]() So, let’s walk towards the lighthouse, strap ourselves in the chair, and ascend to the city that flies above the clouds. Having skipped (both me and Levine) a title in the series, he had accumulated enough fresh ideas to create something as special as the magical world of Rapture. Surprisingly, BioShock 2, which brings The Rapture chapter to a close, is not his work. The mastermind behind the first BioShock game, Ken Levine, continues his work on Infinite. So, long after my first BioShock playthrough, I felt it was time to take a look at BioShock Infinite. You have to take your time to fully appreciate it. They fascinate you so much with their great world and the complex social messages they relay, that it is difficult to move quickly to another game. BioShock games can be somewhat hard to swallow though. Up to now, I had only played the first game in the series. ![]() And that’s how I decided to give BioShock Infinite a go. Having talked so much about the original BioShock, I missed the incredible world-building, the stunning scenery, and the top-tier narrative of the BioShock series. Last time in The Vault, we played Prey and drew parallels between Arkane’s hidden gem and Irrational Games’ iconic BioShock. ![]()
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